Origami and 3D Design

The art of origami

 

As a traditional art of paper-folding, origami has been in existence in Japan since the 17th century and has spread globally in the past century. It combines manual skills with three dimensional geometric imagination, as well as careful planning and execution. Origami practitioners develop a number of skills, including spatial visualization and the ability to express fundamental concepts in simple shapes.

 

Origami can be used to study three dimensional geometry, from platonic solids to complex polyhedrons and volumetric fractals. It’s potential as a technique for artists and designers is being actively explored across various disciplines. Read more>>

 

Tumo’s second year anniversary celebration included a spectacular figure flying over the partying crowd in the Tumo plaza – a giant paper sculpture, called the Goddess of Game, created by participants in Tumo’s Origami and 3D Design workshop.

 

The workshop, led by designer Shushanik Droshakiryan, taught participant how to create large scale three dimensional figures using origami and fashion design techniques. Teamwork and collaboration skills were essential learning targets of the workshop, as participants combined their individual contributions

to create a coherent larger-than-life sculptural piece.

 

The Origami and 3D Design workshop was a continuation of Game Fashion Design, which took place earlier in the year. It will be followed by a series of ongoing workshops that aim to bring different design disciplines into the development of characters and settings in video games and other digital media productions.